Multimedia Principle

In: Science

Submitted By nadhiratul
Words 1458
Pages 6
Basic Principles of Multimedia
Design and Development find what they want. The best
Milestones - Analysis Report, navigation is highly intuitive. Often Outline, Statement of Work web pages provide alternate paths
Design Phase
(e.g. - buttons, image maps,
• Begin Design (Interface, hypertext.) Navigation, Graphics, Text
Textual content should be
designed for accessibility and readability. Depending on the kind • Draft Flowcharts and of project, text may also need to be
printable and changeable.
Detailing what it takes to do it right, During design it is also important to • Review and make any necessary revisions to designs, etc. this article describes some basic consider technology issues, such as: design principles, delineates the
• Define and Build Rapid bandwidth, throughput, system phases of development,
requirements, etc. demonstrates appropriate analysis
• Conduct Test of Rapid and defines some basic multimedia Development
Prototype(s) with typical end terms. Here are the activities involved users during each phase of multimedia
As the line between disk and webbased projects continue to blur, it becomes easier to communicate effectively using either or both.
Capture and hold attention with multimedia. Combine audio, video and animated graphics with the written word, to deliver interesting, entertaining and compelling messages. Design

Interactive design is probably the most exciting feature of multimedia projects. And though it’s nice for multimedia to be aesthetically pleasing and entertaining, visual elements ought to be more than
"eye-candy". It’s imperative to use images and layout to help guide the user’s eyes to what’s important and know what to do next.
Graphic design is important but not the main scope of this article.
Artists spend years practicing their…...

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